Spore First Impressions
News from Matt - Thursday, 04 September 2008 @ 1:38am
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I'm lovin' this game.
I think Will Wright designed it to cater for me. I'm going to end up playing this game WAAAY too much.
Hahahahilarious! Until it happens to you personally that is. I had the exact same thing happen to me.
And I'm all like dude WTF? and so I thought the damn space cheiftan would just starve to death and he'd be back and all would be good. WRONG! he still seems to get into space somehow. Maybe it's a sign of a race of a higher evolution? probably (definitely) just Maxis' screwy programming though...
but as for having to start again this is only necessary if you want to make friends with other tribes, which needs the chieftan, destroying them however, does not, which is how I got through, yay! You are royally screwed if you wanted to be a social race though
Anyway you know what else is balls? getting destroyed in Tribal mode after playing for a couple hours and then having to start over... Luckily if you play one mode for long enough you can start the next mode in a new game and basically get all the parts for the creature creator too..
P.S. how come I haven't seen a single wang monster yet?
oh man, that shits me too.
well put - it looks like some of the people around here are just trying to breeze through them as quickly as possible - I've been taking my time with getting through the game, trying to explore as much as possible. I'm enjoying taking my time
Just made it to the Civilisation stage last night before logging off for the night. I've had a lot of fun with it so far and have very little to complain about. There are some interface issues, mostly with controlling the camera and creature movement (for some reason they like to change the controls in every stage
) and upgrading the various stats and abilities confused me a bit at first. But overall I've had a pretty good experience so far. No Space Chieftains anyway.
I've heard a few people say the game is too fast and "what do you do when you reach the end?", as though the objective of the game it to reach galactic stage then start again. I think that's missing the point. Though I'm not at that stage yet I got the impression that the first stages are the evolution game, while the galactic stage is the Simcity/Sims game. The never ending sandbox mode where you colonize planets, evolve primitive species, make allies, destroy worlds, and so on. Saying Spore is about advancing to the galactic stage as fast as possible is like saying the Sims is a bout collecting furniture. It's not, the Sims is about playing house, Spore is about playing God.
I'm really not sure how to respond to this comment, it redundant on a variety of levels. A game based entirely around user generated content needs an expansion? The whole point of the game is to create and share your own content rather than have it supplied to you through expansion packs. Also, if you become board with a game that allows you to to create an almost limitless array of creatures then I don't see what a content update (which would most likely include more body/unit parts) could possibly do to help.
found the game majorly easy to hit space age by destroying everything in site
now that i hit space age i got nfi what im doing even the manual isnt helping but im pretty sick and aint thinkin too good atm so will check it out a bit better over weekend
tho i think i will get bored of this game quick if hard mode doesnt provide a challenge since i got no artistic mind at all i just use the provided items n well my creature is just a pile of stuff put on to get its stats up and now it looks .... like some ... freak. which suits me just fine












