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Krome Studios official statement

News from Yug - Friday, 13 November 2009 @ 6:43pm

We've gotten an official statement from Krome Studios regarding the redundancies today. It should be noted, of the people I've spoken to, no one is begrudging Krome all that much - everyone is being taken care of accordingly, no projects have been dropped, and Krome is being fairly transparent with its staff. It doesn't suck any less, but at least it's not like the Auran fiasco years ago.

In this very challenging time for the games industry, Krome Studios like many other companies is in the process of restructuring its business accordingly. Regrettably, an undisclosed number of employees across each of Krome’s three studio locations were informed they would be let go. The following statement was made by Krome CEO, Robert Walsh:

"With declining game sales the industry is really feeling the effects of the struggling economy. In spite of industry wide cutbacks and Krome’s need to reduce costs, we’ve worked really hard to minimize the impact on our staff. These cuts, while incredibly difficult as they affect the co-workers we consider friends, are necessary as we position Krome for the future. We’re also actively pursuing several business opportunities which, if secured, will enable Krome to reemploy some of the staff given notice."



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