Arma II
Review from Cav - Friday, 23 October 2009 @ 2:58am

Genre: Simulation
Release: 9 July 2009
Developer: Bohemia Interactive
We give Cav a gun and a uniform and send him off to World War II. Report back, Private Cav, what's the situation?!
Camouflage.
It’s a military tool of the trade.
It can be your enemy.
It can be your ally.
This was the case of this copy of ARMA II
..... it was my enemy.

Insert Wookie sound here
Its red dot was firmly fixed on the middle of my forehead.
I could not launch a counter offensive.
Return fire failed to achieve its objective.
Recon missions fell short.
There was no way to out flank my enemy.
My arsenal was more than adequate.

This arsenal is apparently also adequate
But facing this enemy often saw my weaponry cease up and fail me.
I was forced to retreat and renegotiate my plan of attack.
I had to improve my position, but what could I do?
I could review my skills at the Boot Camp Training Facility, but what would that prove? I have completed that course more than once.
I am left with no alternatives
I have failed my mission
It’s time to put an a dress and attempt to get a section 8 discharge like Klinger from M*A*S*H

Colonel Potter! Colonel Potter!
Summary
This was going to be my first FPS PC game in quite some time, so it was pretty disapppointing when I couldn't play anything other than the Boot Camp. If you can decipher my review, you would be able to tell that I tried everything... but nothing came good. If you have had a good experience with ARMA II, I'd love to hear about it.
Pros
Graphics were good and sound was great - Weapon reloads weren't too quick - Would have loved to fly in this game, would have been cool.
Cons
I've been spoiled by Console FPS games as there were way too many buttons for me - Savage oversteer when moving/driving, I couldn't find the balance - The biggest CON of ARMA II was the amount of time I spent uninstalling/reinstalling and trolling the web for answers to my problem, which went unanswered.
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